Sims is one of the top games that you can play online. It is a life simulation game developed by Maxis and published by Electronic Arts. These games are considered sandbox games since they do not have any defined goals.
Players create people called “Sims” and they place them in houses where they can control their moods and satisfy any of their desires. Moreover, the players can put these people in a pre-constructed dwelling or they can build their own houses.
Moreover, there is expansion included the best Sims game packs 2020 that augment these experiences for Sims.
The main series has four titles; The Sims (2000), The Sims 2 (2004), The Sims 3 (2009), The Sims 4 (2014). There are five spinoffs which include The Sims Online, The Sims Stories, The Sims Carnival, The Sims Medieval, and The Sims Social.
Similarly, there are seven Console and handheld versions of the game. These include; The Sims era, The Sims 2, My Sims, The Sims 3, The Sims 4, The Sims Free Play, and The Sims Mobile.
We would like to help you find out which Sims is the best game include the main titles that you will love as well as the offshoot spinoffs, They include the titles; The Sims, The Sims 2, The Sims 3, The Sims 4, and many others. We would also like to look at particular games like Sims 4 thrones from best to worst to help you decide the best game to play.
However, since the expansion packs only augment the main title I would suggest that you start at the beginning for the maximum game experience.
The Sims (2000)
|Platform(s)||Microsoft WindowsMac OSOS XLinuxPlayStation 2GameCubeXbox|
|Release date||February 4, 2000|
They say that there is never a better game than the original and in this case, that’s especially true. This game is an augmented reality game without the actual augmented reality at this stage of the technology in 2000.
The player creates simulations of people and controls what these simulations do, how they interact, and where they live.
You can build them their houses or choose from already-built models and basically take over their lives. The game uses virtual simulations and uses an open-ended gaming environment of a place called SimCity and which has been very popular lately.
By March of 2002, the game had sold over 6.3 million copies to make it the bestselling PC game at the time.
- Interesting gameplay
- Quality of the simulated characters
- The augmented graphics at the time was in its infancy and it shows.
|Game Play||Artificial Intelligence will allow the Sims to do certain activities without human intervention.|
|Houses||Buy, furnish and build houses|
|Game interactions||Sims can receive other “Sims” visitors in their home lots with or without invitations.|
|Afterlife||When a “Sim” dies, a tombstone or urn will appear and its ghost will haunt the building where it died.|
The Sims 2 (2004)
|Developer(s)||Maxis and Redwood Shores studio|
|Platform(s)||Microsoft WindowsMacOSGame Boy AdvanceGameCubeNintendo DSPlayStation 2Xbox PlayStation Portable Java ME|
|Release date||September 14, 2004|
The second version of the series called The Sims 2 was launched on September 14, 2004, and it was a no brainer after all the success of the first game. The game had the same open-world no final goal formula of the first game and is still considered the best Sims game for pc.
Players could still control their Sims and form relationships just like its predecessor. The player was also allowed to age through 6 levels of the aging processes up to 90 Sim days old and their neighborhoods in pleasant view were liner and built to a 25 years’ timeline after the first game.
- Better Visuals
- 3D graphics engine that allows 360 degree views of the environment.
- The Sims have life goals, wants and needs.
- Lack of a defined final goal can make the game play feel like its aimless
|3D graphics engine||Beautiful 360 degrees views|
|Veronaville’s characters||Shakespearean based characters.|
|Aging||The Sims can live to 90 Sim days and this is depended on the degree to which their aspirations are fulfilled|
|Real Life||The real life parallels allow a player to simulate choices and see their outcomes|
The Sims 3 (2009)
|Developer(s)||Redwood Shores studio of Maxis|
|Platform(s)||Microsoft WindowsOSXAndroidBlackBerry OS Windows PhoneiOSPlayStation 3 Xbox 360 Nintendo DSWii Nintendo 3DS|
|Release date||June 2, 2009|
The Sims 3 was released in 2009; I followed the same premise of the predecessors where players controlled simulation’s fate and moods as well as their choices. The houses and the neighborhoods are also back.
The game introduced a completely open world concept where the neighborhoods are completely open and the Sims would now move between neighborhoods without loading screens.
This game was a success story with over 1.4 million copies sold in the first week and over 10 million worldwide since then.
- Open world system
- You can be who you want
- Create a Style tool
- Crisp less graphics
- No major final goals
|Open world system||Sims can traverse the neighborhoods without loading screens.|
|Family and relationships||Goals and desires are implemented seamlessly|
|Character morphing||Morph a character based on their action Enable a pleasant looking hero|
|Create a Style tool||You can redesign objects in any color, material or design pattern.|
The Sims 4 (2014)
|Developer(s)||Redwood Shores studio of Maxis|
|Platform(s)||Microsoft WindowsMacOSPlayStation 4Xbox One|
|Release date||Microsoft WindowsNA: September 2, 2014AU: September 4, 2014EU: September 4, 2014UK: September 5, 2014MacOSWW: February 17, 2015PlayStation 4, Xbox OneWW: November 14, 2017|
The fourth major title of the sires was released in 2014 after being announced in 2013.There have been nine expansion packs to the game with the latest release in 2020.
Moreover, there has been the best Sims 4 game pack which includes seventeen expansions called “stuff packs” and nine expansions called “game packs”. Moreover, there was an addition of an infant life stage.
– Expanded open world
– Great graphics
– Exciting game play
- Lack of content
|Choice and consequences||The Sims game has always been about choice and how the player’s choices interact with their lives.|
|Infant Life Stage||Who wouldn’t want to relive their lives as an infant again|
|Open World||The game allows for open world neighborhoods for exploration.|
The Sims Online
|Developer(s)||Redwood Shores studio of Maxis|
|Release date||US: December 17, 2002JP: December 26, 2002|
The Sims online which was also commonly referred to as EA-Land was launched in 2002 to much fanfare as the regular main title that had been released two years earlier was very popular at the time.
The game was a subscription model that charged players a whopping $9.99 a month to play. The game was rebranded as EA-Land in 2007. The game has four major cities to explore and also featured harder game objectives than the regular game.
- Harder and more unique game play.
- Betaville which is a pure sandbox city
- No major goals
|Betaville||Used just for testing new features.|
|Dragon’s Cove||This part of the game has harder objectives than normal for the players.|
The Sims Stories (The Sims Life Stories, The Sims Pet Stories, The Sims Castaway Stories)
|Developer(s)||Redwood Shores studio of Maxis|
|Publisher(s)||Electronic Arts (PC) Aspyr Media (Mac)|
|Platform(s)||Mac OS X, Microsoft Windows|
|Release date||NA: February 6, 2007Mac OS X (DVD release)NA: March 28, 2007Mac App StoreNA: December 3, 2015|
The Sims Stories arc involved a trifecta of games which included The Sims Life Stories, The Sims Pet Stories, and The Sims Castaway Stories. The story game was a video game that was morphed from the Sims 2 storyline. The game centers on Riley Harlow and Vince Moore and their problems.
It follows and urges its players to take care of their pets in pet stores and their pets and finally as David Bennett, Jessica Knight, or a customized Sim in their shipwrecked on Wanmami Island.
- Caring for the pets is fulfilling
- Island adventures are always fun.
- Open ended
- Uneven controls
- Ugly cutscenes
|Low System Requirements||The game was hailed as a laptop game because it required minimal system requirements and one did not need a graphics card to play|
|Character||Pets were put front and center|
|Gameplay||Open ended choices were unique game play at the time.|
The Sims Medieval
|Developer(s)||Maxis Redwood ShoresMagic Pockets (iOS)|
|Platform(s)||Microsoft WindowsMac OS X iOSWindows Phone|
|Release date||NA: March 22, 2011AU: March 25, 2011EU: March 24, 2011|
The Sims Medieval Game provides the prototypical medieval story arc where players can build an actual kingdom and go on quests. They can earn reward points and unlike the previous iterations of the series, there is actually a main goal where players can win the game by achieving a kingdom ambition.
- Rich storyline
- Excellent graphics
- A concentration on game play instead of the traditional simulation
|A kingdom ambition||Players could now win the game|
|Role Playing Style||Unlike the other Sims game, this one is geared more towards the role playing style of a typical video game.|
|Less Simulations||While you can still create kingdoms and castles, it is pushed into the background as more concentration is placed on the game play and missions.|
The Sims Carnival
|Release date||December 2007|
The Sims carnival was both available as a digital download and an online collaboration more over the SimsCarnival.com was an online collaboration that included both players and creators where they would build and share games with each other.
This community was given and empowered with game creation tools and suites to enhance their skills and beta test any of the games when they were launched in the expanded universe.
- Rich Collaboration
- Availability of beta versions of games
- Game creation suites from the developers
- User made games that deviated from the core values
|Creation tools||Anyone could use the Wizard, The Swapper and The Game Creator|
|Beta Testing||Beta versions of games available for gamers to try|
|Collaboration||Gamers and creators are able to collaborate in real time.|
The Sims Social
|Release date||August 9, 2011|
The Sims social game was launched on the Facebook platform in 2011 and it was a slate of games that were introduced as the social media giant was trying to venture into gaming. The game allows you to create a character but to also interact with your Facebook friends. The players can create Sims that can be posted on Facebook and friends can like or dislike other Sims.
- Remakes of real life famous people
- Facebook social integration.
- Mobile app
- Yet another digital CCG
|Facebook Ecosystem||The game which pioneered social integration took it a notch further with social networking.|
|Graphics||The game graphics are excellent.|
|Skills||You can develop real life skills and earn expert badges|
|Carriers||There are three that one can aspire with and these are: Rocker, Chef, and Artist|
The Sims Era of Console Games (The Sims (video game), The Sims Bustin’ Out, and The Urbz: Sims in the City)
|Developer(s)||MaxisGriptonite Games (GBA)Ideaworks3D (NGE)|
|Publisher(s)||Edge of Reality (consoles)Publisher(s) Electronic ArtsAspyr Media (Mac OS)EA Games (consoles)Edge of Reality (consoles)|
|Platform(s)||Game Boy AdvanceGameCubePlayStation 2 XboxNintendo DSN-GageNintendo Game Cube|
|Release date||November 9, 2003 – March 11, 2005|
The Sims Era saw the main title covert and created for the gaming consoles. These games included the following The Sims (video game), The Sims Bustin’ Out, and The Urbz: Sims in the City. The adaptation of the series to Video game consoles was a natural progression for the social game.
- Open World
- Great story lines
- Video game prices are more expensive.
- The change to video game formats and playing.
|Features||The video games allowed the publisher to push the open world tech even further.|
|Gaming||The gaming action became more linear with game styles that allowed you to win the game unlike the main titles that did not have clear and final goals.|
The Sims FreePlay
|Release date||August 13, 2008|
The Sims FreePlay was a free version of the Sims for Apple devices and included items like The Sims for iPhone, The Sims for iPod Touch, iPad. And android devices like the Sims for Android which included phones and tablets.
There was also a version available for the Kindle Fire and Android. Unlike the other games, this one plays in real-time and progresses in real-time as well, there are 55 levels to go through and players can win awards, unlock new content and create at least 34 different Sims.
- Earn items and unlock new levels money.
- You have to advance in real time
|Free Play||The game is completely free to play and no in-game purchases.|
|Higher Levels||You have 55 levels to complete the game.|
|Access to more Sims||You can create up to 34 different characters for this game|
What is the best Sims game?
The Sims game has evolved over the years as graphics improved and the introduction of the open word feature which was huge but at the end of the day this is a game about building a different life where even though it is a virtual world, your actions have consequences and in that spirit, I think that the original The Sims game still upholds those ideals to the fullest.
If you are into role-playing then the Sims games are the best solutions that you can find. Imagine creating a character and dictating their lives from birth to death. Determining their actions and moods, the consequences of said actions, and how it affects their lives.
Build their world buy or build houses, medieval castles, and towns. Go for quests and make lifelong friends. This is what the Sims series has to offer.
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